Saturday, August 24, 2013

Curds and Web

Little Miss Muffet
Sat on a tuffet,
Eating her curds and whey;
Along came a spider,
Who sat down beside her,
And frightened Miss Muffet away.

Not quite. The age-old nursery rhyme only tells part of the story, and that part is still wrong. The story of little Miss Muffet and her spider starts not with Miss Muffet herself— or even with the spider, really— but with a spaceship. Or, more accurately, a fleet of spaceships. Two dozen of them were prepared for launch. These were colony ships, taking citizens of a planet out in search of new worlds to populate. For quite some time, the inhabitants of the home planet, Voras, had scouted some other planets they had discovered in the reaches of space, and Earth had quickly been eliminated from the list of worlds to colonize. While living conditions there appeared ideal, the planet was already home to numerous species, and there was an established ecosystem they didn’t want to disrupt. Researchers were surprised to find beings on Earth that were closely related to them, younger cousins that were significantly smaller in size. Settling on Earth might inhibit the development of their less-advanced relatives. From what they could gather, their earthly cousins could not even talk.

Each of the two dozen ships was crewed by a single colonist. If the vessels had been built for more than one, they would have been unwieldy, too large to escape the atmosphere of home. The inhabitants of Voras preferred simplicity to complication, and it was just easier to build many smaller ships than a few larger ones. Besides, the Vorasi tended towards solitude anyway, so ships built for one were ideal.

Vail was just one of the many making the journey away from Voras to one of the four carefully selected planets they were colonizing. She was one of the first sent out, since she was a strong, large female with a great clutch of eggs ready to hatch. Her legs were particularly long and hairy, and her abdomen quivered with strength. She was one of only four females going to their chosen planet, and she approved of the two males that would be arriving a the same planet in the future. Each colony would be settled by four females, two males, and four clutches of eggs fertilized by other males who were remaining home. The Vorasi researchers had decided that would be the formula to give their colonies the best possible start. The offspring would be genetically diverse, enough so that the colonies would not have to deal with dangerous amounts of inbreeding to survive. Vail was the first one to go out and establish a colony.

The Vorasi scientists in charge of the ships themselves hadn’t accounted for the heat and intensity of Earth’s sun. Vail was just passing by that particular star system, when most of her ship’s systems fried. Propulsion skewed, navigation failed, and she found herself plummeting to Earth.

The impact shook Vail to the core, but she managed to avoid any fatal injuries. When she regained her bearings, her first thought was to check the clutch of eggs in the ship’s hold. They hadn’t fared as well as she had. None of them were salvageable. Not only was her ship in terrible shape— a single glance told her it was irreparable— but now she was completely alone. None of her children would survive to hatch. And she had no way to communicate with Voras to let them know what had happened. She was stranded and isolated. Ever the optimist, she realized that at least she could live out her life on this planet in comfort. Earth had been deemed ideal, after all. At least she wouldn’t suffocate or starve. There would be plenty to eat here, and there was plenty of land in which to find a place to build a den or a web network.

Her surroundings were pleasant. Great hills and valleys spread before her, full of rocks, trees, grasses, and all sorts of places to hide. Wild animals scurried and roamed, giving her live prey if she wanted it. But Vail had long ago given up on hunting meat. She could live as easily on wild fruits. Unfortunately, like her smaller cousins that inhabited this planet, the fruits here were smaller, too, and they were simply not abundant enough to sustain her. Perhaps this utopia wasn’t quite what the researchers had thought. She considered reverting to being carnivorous, but for most of her life, she had abstained, and now the prospect of hunting meat again made her ill. There must be an adequate food source somewhere. So the enormous spider left behind the ruins of her ship and set out in search of enough food.

Instead, she found a settlement of the most advanced life form of the planet. They called themselves humans. It was located in a valley between tall grassy hills. A large blue body of water stretched to the horizon nearby. Some sort of primitive wooden vessels floated on the water. Humans sat in the vessels, throwing nets and holding wooden poles over the water. Their habitats were far different from the webs the Vorasi made. The humans built shelter out of strips of trees and clumps of soil and grass. They walked strangely on two legs— they didn’t even have eight— had only two eyes, and were generally smaller and more delicate than Vail and her people. The humans communicated by making a range of sounds with their tiny, round mouths. But they had food. Droves of it. Vail had never eaten vegetables— she wasn’t sure she could eat them— but if she had to, she would make it work somehow. But could she make herself understood by these creatures? She desperately needed a meal. She would try anything.

From the moment the first human spotted her at the edge of their settlement, the entire population began to panic. They scattered in all directions, keening in a strange high way, filling the air with sounds Vail didn’t have a word to describe. A few of the larger humans rushed toward her instead of away, brandishing objects that could only be weapons. Her survival instincts kicking in, Vail backed away from the settlement, but the creatures kept after her. She would have to defend herself or be killed. She gathered her strength in her six backmost legs, reared up, and prepared to strike.

A screeching whine filled the air, and Vail and the humans hunting her all turned their eys upward. The object soaring through the sky was strange to the humans, and the sight sent them running away back to their wood and mud homes. Vail recognized the object as another Vorasi ship. She skittered quickly after it as it crashed toward the surface of the planet.

To her horror, the ship did not look like it was going to crash to the ground. Its trajectory would place it well within the body of water near the valley. Voras had no large bodies of water; there was no need for the Vorasi to learn to swim. Vail could only watch in terror as the ship broke the surface of the water and disappeared into the blue.

Depressed, Vail remained on the shore of the water for days. She didn’t move, didn’t eat, and hardly breathed as she mourned her fellow colonist. Had it been Noach in that ship? Sheve? Lolli? Or had it been one of the males: Parduk or Gonig? It mattered little; one of her fellows had just fallen to death. If it had been another of the females, then another whole clutch of eggs had been lost, too. It was too much to bear.

Eventually the time came for Vail to move on. She still needed food, permanent shelter, and… she was surprised to discover that she longed for companionship. That alone was strange for a Vorasi. They were, by nature, solitary unless it was time to mate, but there were always others around. Or did she simply miss the knowledge that there were more of her people nearby? Surely, the other four ships with her remaining companions had left Voras on time. Though she hoped they would not run afoul of whatever had brought her to this planet, she at least had hope that if they did end up on Earth, they would survive the collision as she had. But that would be for another time. Their departures had been delayed by several solar cycles to prevent crowding or the chance of collisions with each other when they landed. It would be a long time before another ship passed by. Food was most important at the moment. Dare she try to approach the human colony again? It wasn’t far. Perhaps trying again would be a good idea.

She headed slowly toward the settlement and was in a pass between two hills that led down to it when she heard a soft sound that could only be made by a human. Cautiously, Vail looked around for the source of the sound and was lucky enough to find it easily. Under a rather pathetic, gnarled tree, a small female human sat perched on a wooden seat. A reddish-brown bowl made of hardened earth was in the odd appendages at the ends of her upper legs. The creature lifted the bowl to its mouth and drank, then picked up a much tinier bowl with a handle and scooped some of the contents into her mouth. Vail watched, envious of the human’s food but wary of approaching. She remembered all too clearly the reaction when she tried to enter the colony.

But the prospect of food was too strong, even if it was just a small taste of what the female had. Vail didn’t know what it was, but it had to be more filling than the tiny nibbles of fruit she’d managed to get herself. She’d stripped whole trees of their sweet bulbs and barely gotten a mouthful. She crept closer, coming up slightly behind the little one. She crouched in the space next to the tree, working to make herself as small as possible. It was no easy feat, considering Vail was larger than the tree the girl sat by. Her underside touched the ground, her long legs bent. She kept her many eyes still. She had no desire to frighten the young human, so she remained perfectly still, waiting to be seen.

The little female finally noticed her and jumped up from her seat. To Vail’s glee, the tiny creature didn’t run or produce some sort of weapon to use against her. The thing stood and stared at Vail for a long time, still holding the bowl of food. It took all the willpower Vail had not to seize the bowl and devour its contents, whatever they were. It wouldn’t be much, but perhaps it would be more filling than the fruit. She flicked her eyes up to the small human. It was hard to maintain eye contact when the smaller beast only had two eyes. Vail flicked her pincers at the little beast and flicked her eyes down to the bowl.

The female followed Vail’s eyes, and ever so slowly, the creature lowered the bowl and placed it on the little wooden stool she’d been sitting on. Then she backed away several steps. Careful to keep her own movements slow, Vail stretched her legs, leaned over the stool and lowered her mouth to the bowl. The contents weren’t meat or fruit. She hadn’t a clue what it all actually was, but she didn’t care. She was getting food. It was a runny liquid and had some sort of strange chunks in it. It hardly mattered that it was an unknown substance and might make her sick later. Vail was simply pleased to have something in her stomach that she didn’t have to work for. Wresting the fruit from the trees took more effort than it was worth for such meager meals. Once the bowl was emptied, she backed away a few steps. The human showed no fear as she gathered the bowl and her little stool and tucked them both under one arm. In fact, its mouth turned upward at the corners and opened, showing tiny, rounded white teeth. In truth, the little beast would have made a rather nice few mouthfuls for Vail. The thought barely crossed her mind. It had been ages since she’d hunted meat. It no longer tempted her.

Tentatively, the human reached out its free hand toward Vail’s face. Confused, Vail remained still. The hairless fingers came closer to her, reaching…

There was an air-splitting sound, and another Vorasian ship arced through the sky. Vail craned her eyes upward, quickly figuring the craft’s path. Despair filled her as she realized this ship too would end up in the great body of water. She mourned her friend immediately, but other concerns were more pressing than lingering at the site of death. Alone or not, she could find a way to survive on this planet.

It turned out that the day/night cycle of Earth was very similar to that on Voras. The small female returned to the tree every day, bringing food to Vail. The creature could not carry much, but Vail knew she was doing her best. She gratefully took what was offered and found it was enough to sustain her, since she didn’t need to expend the energy to find it herself. To her dismay, another of her people’s ships crashed into the water on her sixteenth day on Earth.

That made half of her colony that was now gone, not including her. How soon would she see the last two ships come and crash? Would she be fortunate enough to see another Vorasi survive the plummet? She wished she could pinpoint the cause of their ships' failures, or better, find a way to communicate to her people what was happening. Even if another of them did manage to stay alive, chances were bad that it would be one of the males. She could still hope. But until the next ship came, she had nothing to do but focus on her little pet human.

From what she could gather, the young thing considered her a pet. Vail wished she'd studied linguistics in her younger days; maybe then she would have an easier time translating the noises the human made at her. She did pick out some words that were said regularly, but "spider", "big", "hope", and "monster" meant nothing to her. Perhaps one of those strange words was the creature's name? Vail decided it must be Spider. That was the one the human said most often. It had to be trying to communicate what it was called. Wait, did humans give one another names?

The scraggly tree in the pass between hills became a sort of lair for Vail, though it was more open than she would have liked. When Spider wasn't around— she decided that's what she would call the human thing— she explored the area. A large cove served as shelter, and Vail began building her webs from there. Even though she wasn't one to eat what she captured, there was still pleasure in trapping prey that willingly wandered into her grasp. She considered actually reverting to being carnivorous, but unfortunately, the insects on Earth proved to be smaller than the fruit here, and the cables of her webbing was too thick to hold such tiny things. She built patterns of cord from her cove to the tree and even stretched a glorious web horizontally from one hilltop to another. It stretched for miles, creating a great glistening net high above the ground.

When Spider first came to the tree and saw Vail's web, the creature shrieked and clapped its front paws together in what Vail assumed was glee. To her horror, the little thing scaled the tree and reached out to touch the web. The little five-digited paw touched a thick strand of webbing and stuck, but when Spider pulled back, the web flexed, and then it gave way, springing back into place and releasing its sticky hold on the youngling's hand. Spider made the delighted shriek again, and then to Vail's complete surprise, her pet human flung herself out of the tree and onto the web. Did the human have a death wish?

Spider remained suspended on the web for a few minutes, and Vail finally began to move forward to free the dim-witted thing from her web. Before she could reach Spider, though, the little female twisted her body and rolled around midair so she was no longer face-first in the web, but stuck by her back. She continued to roll, still vertical, still sticking to Vail's handiwork. Spider giggled, and Vail found she enjoyed the sound. Slowly, she crept up into her web and pressed on it with her two frontmost legs, shaking the web so the human bounced and jangled in place. The strands held her well, and she did not fall. In fact, Spider laughed harder.

Play became regular over the next few days, and Vail worked hard to create more webs in patterns and at angles that Spider could enjoy. She even helped the human child reach places she normally would not have been able to. The wandered high, overlooking the rolling hills and the valleys. They stayed out of sight of the human settlement; Vail feared venturing too close to again. The thought of being attacked was not one she relished. But there were plenty of other places to go. Webs stretched everywhere in the pass and the hills, so that Spider and Vail could soon traipse all over the valleys without ever setting foot on the ground. Their favorite place quickly became a spot over one dipping valley, where wildflowers grew and created a colorful mosaic far below them. The air was perfumed there, and Vail and little Spider would relax in the web and take in the sun and the songs of birds.

A day came when the sun began to set and they were still very far from the village. Vail realized Spider was tiring and would not be able to return to the village on her own; she would definitely not be able to reach it by dark on those two short legs and tiny feet. Vail knew what she had to do to make sure the other humans didn’t fear the girl’s absence. Vail crouched down on the web and stared at the human child, the hairs on her back quivering. Was she really going to allow this to happen? No, she was not allowing it? She was encouraging this!

Spider got the hint and climbed up onto Vail's back. She clung to a few of the stiff hairs and bounced along as Vail slowly made her way to the humans' settlement. It wouldn't take long; Vail could cover distances quickly. Even so, Spider fell asleep fairly quickly. Vail slowed down even more to make sure the little creature wouldn't fall from her back.

The last bits of sunlight were almost completely faded by the time Vail reached the valley. The humans had torches lit, but only a few of the fully-grown humans were outside in the flickering light. Spider woke when Vail twisted and reached up a leg to prod her, and the creature slid down to the ground, immediately drawing the attention of the adult humans. Again, they grabbed their weapons and rushed toward Vail and her human pet.

As before, a stringent sound rent the air, and lights streamed across the sky. Not one, but two Vorasi ships sailed downward, heading for the body of water. All the humans shouted in fear, even little Spider, and they stared as the ships hit the water, sending up huge splashes.

"The water's rising!" someone shouted, though Vail didn't understand what the words meant. She did, however, notice that the big lake was pouring over its banks, its surface raised because of the five Vorasi ships that had sunk to the bottom, displacing the water. Only then did she realize she was already soaking wet. The climbing waters were not yet near her, but droplets of the stuff were raining down on her from above. Water fell from the sky here on Earth? Had it been falling the entire time she was here? Maybe. She hadn't noticed. She skittered away from the human colony, not wanting to be drowned.

Spider called out, and Vail really looked at the humans. They were in a panic as the waters began to fill their valley. It would not take long for everything to be underwater. Spider's two tiny eyes grew large and pleading as she stared up at Vail. She couldn't let her pet drown, either! And what about the colony? Ignoring the water and mud around her feet, Vail stepped slowly toward the flooding village, crouched down, and waited for Spider to climb back on. To her surprise, the rest of the humans hurried after her. The entire population— Flock? Mass? Herd? Cluster? What was such a group called? Vail decided "herd" must be accurate. Every last human from the settlement was up on her back in moments, clinging to one another and pulling on the hairs on her back, wrapping themselves around her legs, and generally weighing her down. But she found she did want to save them all. Carefully stepping through the water that was licking at her belly, she began to walk away from the rising waters and headed for the hills.

***

Hope Muffet spent the rest of her life hailed as the heroine of the village. She was the fortunate one that brought the misunderstood monster to save them all from the rising waters, and Hope was clearly the favorite of the big spider that roamed the hills— a spider she liked to call Comet because it had saved them from the great shooting stars that had caused the flood. The waters took so long to recede that the villagers didn't rebuild their village in the valley. Instead, they built new houses and huts right on the webs that stretched between hilltops.
Into her elderly years, Hope still liked to take a little stool and a bowl of food down to the scraggly tree where she'd first met Comet. Sometimes, she wouldn't even eat, but would wait for the greying eight-legged beast to appear from its cove, settle in next to her, and eat from the bowl.

___________________________

"Curds and Web" has been podcast through Every Photo Tells (www.everyphototells.com)

Sunday, August 11, 2013

Book Review- Rock of Ages by Walter Jon Williams

This review is of the book Rock of Ages by Walter Jon Williams.
Summary

Drake Maijstral is an Allowed Burglar, one of those lucky thieves who is viewed as an artist, because he only steals the most valuable objects and does so with some serious style. He’s a celebrity with quite a reputation, the envy of every other Allowed Burglar around. And, he’s sorely in need of a vacation. But now that he’s trying to take one, and on Earth no less, no one believes he’s honestly not planning on stealing anything. And when priceless objects keep disappearing from the places he’s staying, fingers automatically begin pointing at him. He starts getting challenged to duels, but Maijstral takes it with good grace up until something happens that finally pushes him over the edge: someone has stolen his father’s coffin.

That was my summary. Here's the summary I got from amazon.com

As the top-ranked Allowed Burglar of the Human Constellation, Drake Maijstral finds that his celebrity status leads him to four challenges to duel, three proposals of marriage, and the theft of his father's coffin. Only his cleverness and ingenuity enable him to uncover a conspiracy to destroy his reputation.

Context
The concept of Allowed Burglary is an interesting one, especially considering how burglary has changed as time goes on. The simple filching of possessions and money, to the (frighteningly) common identity theft problems of today makes one wonder how we could make the jump from considering theft a crime to an art form. I would actually be extremely interested in seeing Williams write a brief history on how Earth so changed. I know that, according to the speculated future Williams has created, a lot of Earth’s changes are due to relations with aliens, particularly the Khosali. Of course, an encompassing history from 1995 (when this book was published) and the year the book takes place would have a lot to cover: how Elvis became a god of a certain religion, how Earth became a global community with hereditary political and religious titles, and how humankind adopted and adapted to Khosali customs. Considering the Khosali are very doglike, it’s a good thing humans didn’t degenerate to buttsniffing, although ear and wrist-sniffing are common. 

Style
I actually read this book in paper form. I don’t know how easy it really would be to listen to in audio form. While for the most part, it was easy to read, I do have a couple complaints regarding some of the terms. First of all, the main character’s name threw me for a loop. He’s rarely called Drake and is primarily referred to by his last name, Maijstral. The “ij” combination is such a strange, rare combination that I was about sixty pages into the book before I realized I was mispronouncing it. I had initially read his name a “Majistral”. Once I realized what I’d done, I attempted to pronounce it correctly in my head as I read, but it was too odd a sound combination for me. It sounded wrong because I had spent so much time calling him by a name that was easier to pronounce.
There were other instances of hard-to-pronounce names. This is one of those crimes that pulls the reader out of the world of the book, pausing the action while the brain struggles to make sense out of a name. Fortunately, these were not main character names and were uncommon occurrences, but they still interrupted the flow of reading. A few examples are: Przemysl, Huyghe, Drawmiikh, and Krpntsz.

My thoughts
I wasn’t surprised to discover that this was book three of a series, although it actually functioned decently as a standalone novel. It was a self-contained story with characters that obviously had a past. I didn’t feel the need to go back and read earlier novels of the series to get that history. It didn’t really work against me that I didn’t know if the characters’ past interactions were only made up and not documented or if they were detailed in other books. I didn’t feel like I was missing out.
As a novelty, this book was actually enjoyable. Speed bumps were plentiful but not enough to make me stop reading early. The book is intended to be farcical, but I didn’t get many laughs from it. The ones I did get were pretty decent though. I just don’t know that I would go so far as to consider the book a comedy. Lighthearted, yes, but not a true comedy.

Would I recommend it? Not particularly. The book was fun, but I found myself yearning for it to be finished.

You can find more info on the book on the author's website. http://www.walterjonwilliams.net/

Saturday, August 3, 2013

Guest Post: Erin M. Pruett on Character Development

Those of you who follow me on Twitter (@afgrappin) or who know me in real life have no doubt heard me mention my co-author. Erin M. Pruett is, at least in writing, my better half. I don't do every project with her, but the ones I do are markedly different than the ones I do alone. And even my solo projects often get run past her and discussed in some way form or fashion. I've been trying to talk her into writing a post for a few weeks, and she finally did her first one as a birthday present for me. I think I need to have birthdays more often.

I'm not going to go into detail on just how much Erin helps me with my writing. I'll let her tell you. Here's her first post on writing.
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"Character Development and Motivations" OR "How to Keep Your Characters from Sounding and Acting Like You (or Alike in General)"

    Hello, hello! Guest writer Erin here, giving my 2 cents on something that A.F.G. is always needing my help with. My main talent in writing lies in character development. I love psychology and analyzing personalities, and that helps to give me insight into my/A.F.'s characters' personalities and flesh them out into people that are as real and tangible as you or I. I'm not the "when" or "where" in the writing process. I'm the "who" and "why." Put A.F. and me together, and you get the "how." Anytime I'm approached by my brainstorming buddy A.F. with an idea for a new story arc for a particular character, the first thing I say is, "Why? Why would they do that? What is their motivation? What in their personality profile or backstory would influence them in choosing or doing this?" If we can't come up with a good answer, the idea is scrapped. If that person has no reason or motive to carry out an action, and we can't give them one within the confines of the story, then it doesn't make sense for them to do it.

    A big advantage that the two of us have as writers is each other. I'll write about our brainstorming buddy processes another time, but it applies to this post in regards to character development: it keeps us from falling into one of an author's biggest traps: creating characters that all sound and act like the same person. That's one of my biggest pet peeves when reading a book or short story. They care about the same things, they react the same way, they always agree on the best course of action, they have the same speech patterns and use the same curses, and their motivations for their actions are unclear. So I'll hope it's a fluke, and read something else by the same author, and the same problem is apparent. Then I'll read/see/hear an interview by same said author, and realize exactly what the problem is: their characters sound and act just like them! Sometimes the case is that they tend to unconsciously base their characters off of the person they know and love the most, and that can be even harder to overcome than accidentally making all of your characters into incarnations of yourself. Why, you ask? Because you tend to love that person more than yourself, that's why. *wink*
   
So, how do you keep this from happening? How can you be sure your characters aren't all based on or influenced by your own personality or that of someone important in your life? There are a couple of methods that I've heard of and used.


1. The first, and most obvious, method is to have a brainstorming/writing partner. This person could be a full-blown co-author, a wall to bounce ideas off of before you write, or someone who reads over your first draft and critiques it. Having another person to listen to your ideas when they're fresh can help you from making mistakes in the initial writing process, which is much nicer than finishing your story/novel/etc. and getting blasted by publishers and editors and having to go back and change everything. Another perspective in the creative stage, in whatever capacity you're comfortable with, definitely helps, in more ways than just character development.

2. Then there's the method of using beta readers. Before you publish anything, whether it be on a personal blog or with a publishing company, have a couple of different people read your work and critique it. I'm not talking about looking for grammatical and spelling errors, like a final (technical) editor might. Have them look for plot holes, inconsistencies, and character development. Give them a list of questions to answer, like, "Did you believe the characters were real people?" and, "Did their choices make sense?" and, "Did they seem like separate individuals with real personalities?" and so on. Get their perspective on your story, your world, and the people populating it. It helps to have one or more pairs of eyes, opinions, and preferences, outside of your own, who don't have the same insight into the story that you do (knowledge of backstories, world history, etc.) to fall back on to fill in any gaps that might be present. In fact, whether or not you need help with character development, it's always a good idea to employ beta readers. It can't hurt, and it could make a world of difference in, well, your world!

3. Another method, one that A.F. employs quite well, is to base each character off of the personality of a different person that you know. For example, the Queen in a story is based on your mom, the King your Dad, the jester your ex, the main character/hero your best friend, and so on. Any time a problem is presented to any character, you simply ask yourself, "What would ____ do?" Or, you could call that person and ask them. It helps to ensure that your characters have distinct, real personalities, and make choices that are different than the ones you would make. And since you know these people personally, the characters are going to have more depth with less initial work from you. The downside is that you only have a limited circle of people in your life that you know well enough to base characters on, and if you rely too heavily on this method, the characters within each story might all be well-rounded and different from all others in that particular story, but all of your stories (and the people in them) as a whole might start to sound the same, since they're all populated with what boils down to the same people. So unless you have a vast group of friends and relatives, and you don't play favorites and choose the same ones as personality donors all the time, this method might not be the best one for you to fall back on.

4. Now I'll tell you my preferred method. I call it the "What Would I Do?" method. I first create a character based on me. I pour my heart and soul and entire personality into one character, who is influenced by me and only me, down to the smallest detail. Once I'm satisfied that I am represented in the story by this character, I build the rest of my characters and their psychological profiles (I've even taken personality tests like the Myers-Briggs Personality Test from the perspectives of my characters to be sure the results come out differently from mine and that I know them inside and out), sometimes using a bit of the previously mentioned method of basing them on people I know, but it's pretty easy for me to build original people using this method. I come up with their vices, their habits (biting fingernails, people-watching, drinking, etc.) and why they have them, what they like to do for fun, things they hate to see in other people (pet peeves), what their upbringing was like, how if affected them, their philosophy on life, everything. I go into unnecessary, miniscule detail about every possible aspect of every single character, major or minor, because once you're writing, you never know what will become important, and it's good to already have all those tiny bits in place. You may never use most of what you come up with about the characters in the story explicitly and sometimes the story itself may necessitate a change, but those little details can still help you in the decision making process while writing. Then, once my cast list is finalized and detailed, writing can begin.

Sometimes, I find myself in a situation where I don't know what a character would do or why. In those cases, the first step I take is to figure out what I would do in that situation. Once I know that, I can eliminate it, and keep it from influencing my decisions for the character. I have a very strong, very opinionated, personality (just ask A.F.), and it's easy for "me" to take over my characters and smother them, no matter how much detailed work I've put into building them. So by first putting "myself" into their situation and deciding what I would do/choose, I can then easily put it aside, step out of my head and instead put myself inside the character's head, and choose from their perspective, not mine. I look into their past and psychology, see how it might relate to and/or influence them in this particular situation, and then what needs to happen usually becomes clear. Another way that this method is useful is if I need something to happen in a story, but don't know who should do it or why, so I use a variation of the same method. I ask myself who I know in my life who would be best suited for/most likely to do the task I need done, etc., I find which character is most like that person, and then go from there.
   
    I totally get how easy it is to make decisions for your characters that are heavily based on what you would do. I mean, you are you. It's very hard to get out of your own head and keep yourself out of your characters. I struggled with that for a long time, and I know A.F. did (and sometimes still does). So by letting myself decide what I would do, I'm analyzing myself, I'm letting my mind say, "Well, this is what I would do and why," and then I can set it aside, satisfied that my opinion has been heard, and then I can hear my characters' opinions. Sometimes you have to be selfish and let yourself be heard first, so that your words don't end up coming out of your characters' mouths. Creating a "you" character does wonders as well, because that way you don't have to remove yourself and your personality from the equation entirely; you have a focused outlet for "you," so then your other characters can be themselves, and you can see them with unbiased eyes.


    I hope all this makes sense, and helps you to create well-rounded, realistic characters! A.F.'s characters have certainly gotten more depth and individuality since I started butting in with my methods (*wink*), so I'm hopeful that they will work for people other than me. Happy writing!

Saturday, July 27, 2013

Clear Cage

I'm working on some large projects right now, and I'm not putting out as many brand new short stories right now. And by "brand new" I mean "never before seen or heard". For July, I'm giving you my short story "Clear Cage". This story has already been released in audio version on the writing prompt podcast Every Photo Tells. Find the site here http://everyphototells.com/. The podcast can also be accessed through iTunes (that's how I get it) and other sources. Check out their site for more info, and while you're there, make sure to listen to episode 121, which is the podcast version of the story I'm about to give you. Here's the link to their entry for my story: http://everyphototells.com/2013/07/episode-121-clear-cage/. Or you can just go to iTunes and get it. It is free, after all! The audio version is pretty spectacular, thoroughly bonechilling. Trust me, if you like short fiction, it's a podcast worth listening to!

----------------------------

Not many people came to the old park on the edge of town. Within the town proper, a new park had been sectioned off, and it drew all the attention to it. Brand new slides and swings, monkey bars, seesaws and merry-go-rounds were built, and that was more than all the children in town could ask for. Families flocked to the new park, and in a matter of months, the old park was forgotten and allowed to fall into disrepair and eventually ruin. A generation passed, and the old park became just another part of the town’s history, failing to enter the present with the new businesses and the new playground.

The twins, Sandy and Landry, were nine when they discovered the old park. It enthralled them: the wildness of it, the sparseness. It wasn’t dominated by bright, plastic playground equipment, young married couples with their dogs, new parents with babies in strollers or elderly people going for their daily stroll. The plant life in the old park had grown wild from neglect, flowers spilling onto the carefully marked walkways and lawns that were once carefully manicured. The playground equipment was made of metal, plain grey steel, and that made it eye-catching. The new park was all bright colors that overwhelmed the senses. But this place was made to be played with and on, not to be looked at first. The merry-go-round here didn’t have safety bars like the one in the new park. The steps to climb to the top of the slide weren’t carefully enclosed and backed so a child’s foot wouldn’t slip through. The equipment whispered the stories of childhood dares, stunts, and activities that would make mothers in this modern age faint with terror and the government cringe at the thought of lawsuits for injuries.

The twins explored the old park all morning, enjoying the feel of the old equipment. They picked at the rust, inspected the flaking paint that used to embellish the slide and the bars of the swings. Sandy tested her weight on the first few steps of the slide, but they had rusted through and wouldn’t support her. She got a running start and climbed up the slide itself instead and zipped down, crashing to the dirt in front of it rather than slowing to a stop and stepping down from the slope. Landry settled onto an old swing and went as high as he could, trying to swing over the bar. He could never seem to make it over though, but he was still pleased to get that high. Adults at the new park always seemed to begin screaming if he swung too high, and Heaven forbid he jump off. He did so today, at the peak of his forward swing. He let go with his hands, extended his legs, and soared through the air for a handful of seconds. He crash-landed and rolled a few feet. His arms and legs were a mass of scrapes when he finally stood, but he had never been allowed to have so much fun in his life, and he let out a whoop of pleasure. His shout was cut short, though, when he saw the lamp he had landed by.

There was only the one lamp in the entire old park, and it still burned. Being nine, Landry didn’t stop to wonder why the gas company saw fit to continue supplying the lone lamp with fuel. Landry only saw the eerie yellowish-white glow and stared up at it. Eventually, Sandy noticed and joined him. It was just after noon, but the light was brighter than the midday sun. It must be brilliant at night. They both stood and stared, ignoring the playground equipment that still seemed to be whispering their names.

Their mother’s voice calling for them served to draw them away from the lamp when it was nearly dinnertime. They both backed away, eyes locked on the light until they were forced to turn a corner that removed it from their sight. Without a word to one another, they agreed to return the next day.

A week after they had first discovered the old park, a week that saw them spending every free moment at the old park, Sandy and Landry brought a small group of friends with them. The light hypnotized their friends as wholly and instantly as it had the twins, and as summer went on, nearly every child in their social circle came to stand and stare at the lamp each day. A group of just under thirty lingered there, usually forming a circle so no one would have to crane their necks looking over or around the others.

It was in the middle of summer, on the first day of August, that they all saw the first flicker of movement inside the lamp. It came like a shadow, a black dot inside the glass shield of the lamp. It circled the flame once and disappeared, but that sight was enough to make every one of the children jump where they stood. A second passed, and they all gazed harder at the lamp, waiting for it to happen again. The old park was silent; there wasn’t even the sound of breathing. Landry, Sandy, and their friends were all holding their breath.

The shadow passed again. The children began chattering immediately, whispering and pointing to one another and then at the lamp. All the children asked if the others had seen what happened, except one. Sandy said nothing. Instead, she took a tentative step forward, then another. A third. A fourth and fifth. She was eight tiny steps closer to the post when Landry started after her. He reached the base of the lamp post a few seconds after her and tilted his head up to stare at it, mirroring his twin. The shadow made a third appearance, this time longer. It whirled round the gas flame, over and over, causing a gentle strobe affect and sending strange patches of darkness across the faces of the children. One of the younger girls squealed and ran toward the lamp, and then the entire group of kids rushed forward to stand closer and lock their eyes on the rapidly flitting shadow.

It stopped abruptly, halting its revolutions right above Sandy’s upturned face. She squinted up at the light, trying to focus on the darker shape, to make out some sort of form or figure in the black patch.

“Look!” shouted Landry, pointing.

None of them had noticed before how much soot had caked itself on the glass of the lamp. They all noticed now as some invisible force began writing thin, spindly letters on the inside of the glass, in the soot itself. But the writing was too small and the children too close to the ground to read them. Sandy beckoned to her twin and wordlessly began to climb his back and onto his shoulders. He took this in stride, holding her ankles as she stood on him with one hand against the post for balance. This added height gave her a much better view of the tiny letters marring the layer of soot.

I WANT OUT

“It says it wants out!” she cried, nearly falling from her brother’s shoulders in her excitement. The clamor that followed her words brought life into the park that had not been seen for a generation. The words faded long before they reached the busy part of town, unheard by anyone but the children and the creature in the lamp.

“Let’s help it!” someone cried, and a chorus of agreement followed.

Sandy shouted at the lamp. “We want to get you out! How do we help?”

On another of the glass panels, adjacent to the first message, new letters appeared. Landry and Sandy had to do an awkward shuffle to face the new words without toppling head over heels on one another.

RUB RUB RUB

“Rub?” the word was repeated as a question over and over again among the children.

It was one of the younger children, a boy named Abe, who made the connection. “Rub the lamp! Like Aladdin! Maybe it’s a genie in there!”

“Are you a genie?” Sandy shouted at the shadow.

YES

That pane of glass was taken up by letters now, so she nudged at Landry to do their awkward shuffle to the next one. Once they’d settled, she asked, “What’s your name, genie?”

BAPDAP

“Okay, that’s just an awesome name!” someone shouted. “Rub the lamp! Let him out!” A new chant began then, resounding voices calling for Bapdap’s release from his smoky glass prison. They cried for freedom. Sandy raised a hand to the glass. With a thumb, she rubbed one of the glass panes.

Nothing happened. The black shape inside the lamp whirled around again, but no new letters appeared, and the dark figure was still inside. Rubbing hadn’t worked. “Maybe I didn’t do it right?” she asked, confused, but the other children looked as baffled as she did.

A voice emerged from the group. “Try again!”

The shadow that was Bapdap the genie spun even faster, around and around in the lamp so quickly it made Sandy dizzy as she reached her hand upward again. The writing on the glass caught her eye, and she strained to see the other panels the captive genie had written on. RUB RUB RUB one said. Was she supposed to rub three times? Maybe she had done it wrong, just rubbing once. Emboldened by this new thought, she reached her thumb up again and rubbed, rubbed, rubbed. Three passes she made with the pad of her thumb, slow and deliberate, over the glass pane of the lamp. The oils from her finger left streaky smudges on the glass that slightly distorted the light and the dark splotch inside.

The lamp post shuddered, shook, and stopped. The flame didn’t so much as flicker, but the shadow disappeared. Sandy leaned closer, peering inside the glass. The other children craned their necks, squinted their eyes, and tried their best to find where their genie had gone. Abe was the one who gathered the courage to shout, “Hey! We freed you! You’re supposed to grant us wishes now!”

As one, the other children began clamoring for their wishes. One of the children went so far as to promise using one wish to free the genie from his prison forever, trying to bribe the genie into returning. Their voices disappeared into the open air, unheard. Eventually, Sandy climbed down from her twin’s shoulders, upset that after all their work, after all this time, they weren’t getting anything out of this. They hadn’t even gotten to see the genie. The lamp suddenly held much less draw. The entire old park had lost its appeal in one disappointing moment.

It was a great surprise then that Landry saw a strange man, clad all in grey and silver, standing at the back of their group, looking down at them with a wry grin and one eyebrow raised. Landry’s mouth went dry and his voice left him. He couldn’t speak to bring his comrades’ attention to the stranger. All he could do was point until one by one, the other children noticed the man in their midst and stared.

Abe recovered his voice first, though it cracked when he spoke. “Bapdap?”

The man nodded. The twisted grin stayed plastered on his face as he looked at each of the children in turn. His clothes didn’t look like he was from the story of Aladdin. His charcoal grey shirt was buttoned up the front, the collar starched and stiff. He wore a vest and tie, both silver, and his pants were pale grey and creased expertly. He looked like a businessman in an old black-and-white show. But his hair was out of place. It was spiked and black as a moonless night. And under the cuffs of his trousers, his feet were bare.

The children gathered around him, delighted that they had not, in fact, been abandoned by the genie they’d just rescued. Bapdap placed a hand on each head in turn, one corner of his mouth raised in a half-smirk. Sandy and Landry were the last two he touched, and he did so at the same time, one hand on each of them. As he removed his palms from their hair, the world distorted and dimmed.

Landry put his hands out before him, and they came to a stop not far in front of his chest. It was like the mimes he saw on television, pretending there was a wall stopping them from reaching their hands out any further. The difference between him and the mimes was that there really was something in front of him stopping his palms. He brought his hands back, and they were covered with soot. Two hand prints were on the glass before him, interrupting the sheen of soot. His eyes went upward, and he saw the soot had other marks in it. Written backwards, he saw the words RUB RUB RUB. On this side of the glass, the letters were huge.

“We’re in the lamp!” Abe shrieked. He began pounding his fists on the glass before he’d even finished the sentence. The other children followed suit, pounding on the panes of the lamp, shouting at the genie who was still standing outside. Bapdap had lifted his chin and was peering at the lamp and its new, unwilling inhabitants. They were all so small now that they weren’t even crowded in the small space. There was plenty of room.

A hand that looked enormous raised up and tapped on one of the panes. The sound of it thundered, shaking the lamp and knocking many of the children off their feet. More than one of them screamed, begging to be released. Others shouted wishes for freedom. Sandy only looked at the genie, pleading silently.

“Your mistake,” Bapdap said, his voice booming even though he was probably only talking at a normal volume, “was thinking that all genies are good. I’m not bound to those ‘three wishes’ rules.” His smile widened, and bright white teeth appeared between his lips. Still smiling at the captive children, he raised a hand, snapped his fingers, and was gone in a flash of shadow.

Inside the lamp, the light flickering behind them, the children of town pressed their hands against the glass panes, marring the blanket of soot. They screamed until they were hoarse, but not many people came to the old park anymore.

Thursday, July 18, 2013

New feature: Book Reviews- The Emperor's Edge by Lindsay Buroker

Okay, readers. I'm adding something new to the blog. I'm shooting to post a monthly book review. Most of what you see will probably be podiobooks I've listened to, since I have more time to listen to my iPod than to sit and read a dead-tree book. I'm hoping to post a review every month going forward. Formats may change as time goes on and I get more comfortable doing reviews, and I'm sure I'll eventually come up with some sort of rating system, but for now, I'm staying with the basics. 

My first review is of the book The Emperor's Edge by Lindsay Buroker.

Summary
Amaranthe Lokdon is an enforcer, a sort of policeman for the empire. When her heroicism gets her noticed by the young emperor Sespian, she gets trusted with the task of killing an assassin and eventually put on a path that leads her to try to bring down the entire economy of the empire, betraying the very laws she's always trusted and enforced.

That was my summary. Here's the summary I got from the author's website

 

Imperial law enforcer Amaranthe Lokdon is good at her job: she can deter thieves and pacify thugs, if not with a blade, then by toppling an eight-foot pile of coffee canisters onto their heads. But when ravaged bodies show up on the waterfront, an arson covers up human sacrifices, and a powerful business coalition plots to kill the emperor, she feels a tad overwhelmed.
Worse, Sicarius, the empire’s most notorious assassin is in town. He’s tied in with the chaos somehow, but Amaranthe would be a fool to cross his path. Unfortunately, her superiors order her to hunt him down. Either they have an unprecedented belief in her skills… or someone wants her dead.


Context
The Emperor's Edge is a classic story of wrestling with morality, where right does not always equal good. It could be argued that it demonstrates how everyone has a price, but I don't believe that's really what Buroker was trying to convey. I see Amaranthe's journey as one showing the lengths a person can and will go to to protect something she believes in. This is a story about the power of dedication.

Style
This was most definitely a book driven by its characters. The cast is very solid and well-developed. Even though the cast is male-dominated, the fact that the main protagonist is female helps balance a supporting cast filled with Y chromosomes. And it really is balanced. Amaranthe does not sink among the strong men she finds herself surrounded with: Sicarius, Books, Maldynado, Akstyr, and Hollowcrest, to name a few. She's neither overpowered by them nor does she overpower them (except when she bosses them around, but that's something you have to experience through the book itself). Her antagonist(s) are wonderful foils for her, and her supporters mesh with her without losing themselves.

I did not read The Emperor's Edge. I listened to it via podiobooks.com. I don't feel like I missed anything by listening to it. It was not a fullcast production, but the story didn't need it. The vocal performance was simple but the reader did an amazing job giving the male characters their own lilts to help tell them apart. True to his lot in life, Maldynado had a certain smarmy quality to his voice. Akstyr sounded young and sulky. I could, for the most part, tell the characters apart without needing the "he said, she said" dialogue tags. The narrator, Starla Huchton, was spectacular. I listened to the book primarily at work, and she was easy to listen to and understand without taking too much of my brainpower away from my job. 

My thoughts
When I realized The Emperor's Edge was the first book of a series, I immediately went in search of the next two books. There are a few more out than that, but as my predominant form of reading right now is podcasts, I'm glad to see that the next two books are available on podcast, as well. I can't wait to get further into the story, to hang out with the team again, and to hear it all performed by the wonderful Starla Hutchton. Whether you read this on Kindle, listen to it, or get an old-fashioned printed book, you're not going to miss out on some amazing adventure, some phenomenal characters, or just an all-around great reading experience by checking out The Emperor's Edge.

Would I recommend it? Definitely.


I would like to point out to all of you that, as of right now, this book is FREE at Amazon, Barnes and Noble, iTunes, Smashwords, and Kobo. You can't beat free!

The narrator, Starla Huchton, can be found here http://www.starlahuchton.com/ I have yet to read anything of hers, but believe me, she is on the list. The frighteningly extensive list. But I've heard her read, and I've listened to her on several podcasts, and she's a name I'm keeping an eye on.

Saturday, July 6, 2013

Inspiration Is Not So Hard to Find

I’ve found that inspiration doesn’t seem to be a problem for a lot of writers, but I still wanted to talk about it. I’ve been cursed with an overabundance of inspiration. So many would ask how that's a curse? It’s a double-edged sword, both blessing and curse, and here’s why.

Blessing
I have so many ideas that I doubt I will ever EVER run out of writing fodder. I would venture to say that if I never got another burst of inspiration, another idea, I could probably go the rest of the natural life on the backlogged ideas I already have. Not that I’d want to. Theoretically, you could write forever on one idea, just thinking about it different ways. But that’s a different topic.

Curse
New scenarios come so quickly and so often that I can easily fall into the “I Can’t Finish” trap (see http://afgrappin.blogspot.com/2013/04/escaping-i-cant-finish-trap.html for that post). If I want to actually be productive and get things done, I can’t immediately act on my newest idea and start developing it or writing it. I can only be working on so many outlines, projects, or short stories at a time. And when I finally have some open space in my workload to start a new project, I have a lot to choose from. But picking one is so hard! I want all these ideas to live!

Before I go on, I want to clearly define what I consider inspiration, or more importantly, an idea. I'm not talking about inspiration as being the desire to sit and write. So many people think writers spend hours in dimmed rooms waiting for inspiration to strike. Writing isn't really like that, and I'm not really referencing the act of writing or "waiting for the muse to strike." I'm talking about inspiration as getting ideas of what to write.
Any element that can be written or folded into a story, I consider an idea worth writing down. This could be as simple as an idea for a title, a really cool line for a character to say, a setting, or even a full plot complete with conflict and resolution. I don’t discriminate. Everything is worth writing down and saving for another time. It’s the same as saving pennies. They may not look like much, but I always pick up stray pennies when I find them on the ground. Just saying.It adds up.
So yes, I am one of those people that always has a notepad and pen with me. Or sticky notes. Or a scrap of paper that, once the idea is scribbled onto it, I cram into my wallet and transfer to my notebook later. And I still end up losing ideas forever because I can’t get them down in time. But I still manage to save tons of ideas in my little notebook. Those pages are filled with little entries like

Culture: The working class and upper class of a society are separated by a language barrier. Only the upper class are bilingual. So what happens when an intelligent commoner begins to understand the language the nobles use?

And

Think About It: What must it be like to know that you were bred to die, that your birth was specifically engineered and planned? How could you deal with knowing that you were born for one task, trained your whole life to carry it out, and that task will kill you?

Basically, what I’m saying is if something tickles your writing senses, hang onto it. Get a notebook or a stack of index cards, a file in your word processor or a pad of post-its. Whatever. You never know when you might want an idea, even just a tiny tidbit to pull you out of a plot slump. Nothing is too small to make a difference. Imagine needing a nickel to buy your hamburger. A small amount can make a big difference in enjoying a delicious bacon cheeseburger or going hungry. And where do you usually find that nickel? Stuck in between the carseats. In a forgotten place. Consider this idea stockpiling like hiding nickels for yourself.

So where the heck is all this wondrous inspiration coming from? I wish I could say just one place, that there was a magical switch in my brain that I flipped when I wanted an idea. That’s just not the case. It’s both simpler and more complex than that. To date, I’ve gotten inspiration from dreams to TV and movies to books to casual conversations with friends.And everywhere in between
For those of you who do have problems finding ideas, who get that itch and just can’t find that long stick with the fingers to scratch it (yes, I know it’s called a backscratcher), I’m going to break down my sources into two categories: Passive and Active Inspiration.

Passive Inspiration
I would guess passive inspiration gives me about 60-70% of my ideas. I’m just going about life, and BOOM! Hello, idea. These passive ideas are the ones I get from media, conversations, or just idle thoughts. For example, I was reading a fantasy series that included spellcasters. While still in the mindset of that series, I heard or saw something about mentioning Christopher Columbus’s journey to the Americas. The thoughts melded. What if Columbus came to the Americas and took the natives back to Europe with him… but didn’t know they could do magic?! Idea! I hadn’t been looking for it, but there it was.
Don’t be afraid to look at something and ask: what could I do with this? This starts to get into active inspiration, but don’t make yourself go digging into everything you’re watching or reading for ideas. Relax, and let them come to you. Believe me, they’ll strike your brain and resonate so that you can’t ignore them. We’ve all had that idea flash, even if it’s just for the name of an actor you couldn’t remember a few hours ago. That spark will come with an idea. HURRY AND WRITE IT DOWN! They tend to disappear as quickly as they strike.
So that book you’re reading has a brotherhood of monks that have some magical powers. While or after reading, don’t be afraid to let your thoughts wander about that brotherhood and put those monks into your own scenarios. While reading that book, did you maybe suspect that the reclusive brother is actually a woman in disguise? So that's not how things go in the book, but YOU could write that story.
Or you might see a sort of character you want to see more of. The small-town kid gets called off on an adventure, leaving her family behind. What the heck does her mother do after she leaves? Everyone has a story. Feel free to tell the stories of the side or supporting characters in works you've already written.
Be open to questions. Let your mind ask them, and then write them down. The answer could end up being a whole new novel.

Active Inspiration
Active Inspiration, as I do it, is easier to do, but it’s a little less personal, in that it doesn’t really spawn from your brain like passive ideas do. You can start pointedly looking for the kinds of ideas you get from passive sources, scouring TV shows, books, and movies for ideas, or thinking through conversations with friends and digging through every sentence for inspiration. I don’t really do that, but there is value in looking deeper.
Mostly, I use active inspiration to get an idea fast, usually if I need to do a short story but don’t have any short fiction ideas. Most of the ideas in my notebook would better lend themselves to novels. I think big, and it can cause problems when I want to keep things small.
For active inspiration, I often look to prompts. There are tons of sites that have plot, theme, title, character, or first line generators (and then some). There are sites for short story competitions based on prompts. Keep in mind that YOU DON’T HAVE TO ENTER THE CONTEST! You’re free to just use the prompt if you want to. Of these sorts of sites, I like http://everyphototells.com/ and http://www.thefirstline.com/index.htm. Check them out! I haven’t really looked into a lot of others yet.
Then there are the generators. My favorite place to go is http://www.seventhsanctum.com/. This site has a humongous variety of generators, everything from tavern names to alien race descriptions to writing challenges. Out of one of these generators I got the prompt “The legend of King Midas as a horror story”. The result was my short story “Aureus Manu”, found here: http://afgrappin.blogspot.com/2013/04/aureus-manu.html. Be as free as you want. Take what you need from the prompts, what you can use, and shove the rest away.
The other active inspiration I use is exploring. There is a world of literature out there. I tend to write fantasy, mostly because it’s what I’ve been reading most of my life, and I don’t have to do research into science or location. I get to make all that up on my own. But if you’re into genre fiction, there are tons of genres to explore. So why not spread your wings and and play around outside of your comfort zone? I’ve recently started tinkering with steampunk and urban fantasy. But I either have touched or have barely explored superhero fiction, westerns, sci-fi, crime drama, mystery, and tons of other stuff. What rocks is that you can tailor any idea to any genre. Let me repeat that. YOU CAN TAILOR ANY IDEA TO ANY GENRE! You just need to be creative. And, even more fun, you can mess around with genres. Who says that steampunk has to be set in a Victorian era? Imagine prehistoric steampunk. There’s already arcanepunk and dieselpunk. Have fun!

So go out and find your ideas, or just let your brain bring them to you. Inspiration is not elusive. The muses may play hide-and-seek, but they suck at it. You just have to allow yourself to notice them. Write things down, and if you never use them, no one has to know. But what will matter is you’ll always have something to write.